| 48.87 KB, Dart | 4) Close the ad window and click the download button again. local library = loadstring(game:HttpGet(("https://pastebin.com/raw/FsJak6AT")))(), local w = library:CreateWindow("War Simulator"). \r New Egypt zone and epic bosses! "goddamn i'm still writing -Probably ZaneIs". November 7, 2022. 1 hour ago | 1.40 KB, C++ | | 48.87 KB, Dart | | 1.40 KB, C++ | This category includes a wide variety of scripts, including, but not limited to, auto-farming scripts, auto-clicker scripts, and auto-quest scripts, to name just a few examples. By continuing to use Pastebin, you agree to our use of cookies as described in the. ANIME WARRIORS SIMULATOR 2 Script Pastebin 2022 AUTO FARM | AUTO COLLECT | HATCH EGG | AUTO DUNGEON loadstring ( game: HttpGet ( "https://raw.githubusercontent.com/SpaceCat1748/Boblox/main/AWS.lua" )) () - Step : 1. local library = loadstring (game:HttpGet ( ("https://pastebin.com/raw/FsJak6AT"))) () local w = library:CreateWindow ("War Simulator") local b = w:CreateFolder ("AutoFarm") local e = w:CreateFolder ("Mix") local u = w:CreateFolder ("Credits") local Worlds = "WorldWar1" b:Toggle ( "Auto-Melee ", function (bool) shared.toggle = bool AutoMelee = bool 1 hour ago There is a widespread misconception among players that in order to be successful in the game, it is necessary to make use of scripts. Newer Project Mugetsu Script. [5] = fakepos * Vector3.new(math.random(1,5),math.random(1,5),math.random(1,5)), getRemote("RangedHit"):FireServer(unpack(args)), getgenv().hitremote = getRemote("MeleeDamage"), getgenv().swingremote = getRemote("MeleeSwing"), getgenv().fallremote = getRemote("TakeFallDamage"), if typeof(v) == "table" and rawget(v, "connectCharacter") then, getRemote("StartFastRespawn"):FireServer(), getRemote("CompleteFastRespawn"):FireServer(), local ui = loadstring(game:HttpGet('https://raw.githubusercontent.com/StepBroFurious/Script/main/HydraHubUi.lua'))(), local window = ui.new("combat warriors", Players.LocalPlayer.UserId, "user"), local main = window:Category("main", "rbxassetid://7733965386"), local player = window:Category("player", "rbxassetid://7743875962"), local combat = window:Category("combat", "rbxassetid://7743878358"), local misc = window:Category("misc", "rbxassetid://7734042071"), local visuals = window:Category("visuals", "rbxassetid://7733774602"), local mainMain = main:Button("main", "rbxassetid://7743875962"), local mainSection = mainMain:Section("the cool stuff", "Left"), local playerMain = player:Button("player", "rbxassetid://7743875962"), local playerSection = playerMain:Section("player stuff", "Left"), local combatMain = combat:Button("combat", "rbxassetid://7743875962"), local combatKillauraSection = combatMain:Section("kill aura", "Left"), local combatSilentaimSection = combatMain:Section("silent aim", "Right"), local miscMain = misc:Button("misc", "rbxassetid://7743875962"), local miscSection = miscMain:Section("the stuff that dont fit anywhere", "Left"), local visualsMain = visuals:Button("visuals", "rbxassetid://7743875962"), local visualsSection = visualsMain:Section(":eye:", "Left"), if typeof(v) == "table" and rawget(v, "gamepassIdRequired") then, if v.gamepassIdRequired == "danceEmotes" then, elseif v.gamepassIdRequired == "toxicEmotes" then, elseif v.gamepassIdRequired == "respectEmotes" then, if typeof(v) == "table" and rawget(v, "getCanJump") then, if typeof(v) == "table" and rawget(v, "_setStamina") then, if typeof(v2) == "table" and rawget(v2, "DASH_COOLDOWN") then, if typeof(v) == "table" and rawget(v, "toggleRagdoll") then, v.toggleRagdoll = function(among, us, irl), Players.LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = 16, Players.LocalPlayer.Character:WaitForChild("Humanoid").JumpPower = 50, for i,v2 in pairs(game.Workspace.Map:GetDescendants()) do, local character = game.Players.LocalPlayer.Character, local rightshoulder = torso["Right Shoulder"], if rightshoulder and rightshoulder.Enabled == true then, local rightshoulderclone = rightshoulder:Clone(), for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do, if rightarm:FindFirstChild("RagdollBallSocket") then, rightarm.RagdollBallSocket.Enabled = false, sethiddenproperty(rightarm,"AssemblyLinearVelocity",Vector3.new(100,100,100)), rightarm.Velocity = Vector3.new(100,100,100), if torso:FindFirstChild("Right Shoulder") then, if reachchoice == "closest to player" then, elseif reachchoice == "closest to mouse" then, if target.Character:FindFirstChild("Head") and (character.Head.Position - target.Character.Head.Position).magnitude < 100 then, rightarm.CFrame = target.Character.Head.CFrame * CFrame.new(math.random(-0,0),0,0), elseif character:FindFirstChild("Head") then, rightarm.CFrame = character.Head.CFrame * CFrame.new(math.random(-0,0),0,0), game:GetService("RunService").Heartbeat:wait(), if type(v) == "table" and rawget(v, "PARRY_COOLDOWN_IN_SECONDS") and rawget(v, "PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY") then, v.PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY = 0, v.PARRY_COOLDOWN_IN_SECONDS_AFTER_SUCCESSFUL_PARRY = 0.33, game.CollectionService:AddTag(game:GetService("Workspace").Map,'RANGED_CASTER_IGNORE_LIST'), game.CollectionService:RemoveTag(game:GetService("Workspace").Map,'RANGED_CASTER_IGNORE_LIST'), if typeof(v2) == "table" and rawget(v2, "recoilAmount") then, local oldHumanoid = plr.Character.Humanoid, local torso = game.Players.LocalPlayer.Character.HumanoidRootPart, local ctrl = {f = 0, b = 0, l = 0, r = 0}, local lastctrl = {f = 0, b = 0, l = 0, r = 0}, workspace.CurrentCamera.CameraSubject = torso, local bambam = Instance.new("BodyThrust"), bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart, bambam.Force = Vector3.new(99999,0,99999), bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position, Instance.new("SelectionBox",game.Players.LocalPlayer.Character.HumanoidRootPart).Adornee = game.Players.LocalPlayer.Character.HumanoidRootPart, local bg = Instance.new("BodyGyro", torso), local bv = Instance.new("BodyVelocity", torso), if oldHumanoid:FindFirstChildOfClass'RemoteEvent' ~= nil then, oldHumanoid.RagdollRemoteEvent:FireServer(true), getRemote("UpdateIsCrouching"):FireServer(true), if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then, elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then, if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}, elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then, bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed, for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do, -- hides all of ur body parts expect torso (there is a chance it doesnt work), game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.Part0 = nil, game:GetService("ReplicatedStorage").Shared.Assets.Sounds.KillSound.SoundId = "rbxassetid://"..val, game:GetService("ReplicatedStorage").Shared.Assets.Sounds.HitmarkerSound.SoundId = "rbxassetid://"..val, Players.PlayerRemoving:Connect(function(v), Players.LocalPlayer.leaderstats.Score.Changed:Connect(function(), game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync(words[math.random(1, #words)]), line.From = Vector2.new(workspace.CurrentCamera.ViewportSize.X / 2, workspace.CurrentCamera.ViewportSize.Y), Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):ChangeState(3), UserInputService.InputBegan:Connect(function(v), if v.UserInputType == Enum.UserInputType.MouseButton2 then, UserInputService.InputEnded:Connect(function(v), UserInputService.MouseBehavior = Enum.MouseBehavior.Default, bee = workspace.EffectsJunk.ChildAdded:Connect(function(p), if Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") == nil then, local Tool = Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"), if Tool:FindFirstChild("ClientAmmo") == nil then, Instance.new("SelectionBox",p).Adornee = p, if typeof(v) == "table" and rawget(v,"shoot") then, if typeof(v) == "table" and rawget(v,"calculateFireDirection") then, v.calculateFireDirection = function(p3,p4,p5,p6), local whereHeGonnaBe = closesta.Character.Head.CFrame + (closesta.Character.Head.Velocity * 0.19 + Vector3.new(0, .1, 0)). 1 hour ago Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. \r Healing fountain in Grassland! | 2.63 KB, C++ | "is your dad spiderman? \r New Overseer zone! | 4.51 KB, C++ | get .dragonslayer". Any resemblance to real persons, living or dead is purely coincidental. TextLabel.Text = "Warrior Simulator" TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextScaled = true TextLabel.TextSize = 14 TextLabel.TextWrapped = true 1 hour ago Join to get notified with all new stuff, Fruit Battlegrounds Script AutoXP, Auto Attack/Kill (Updated). | 1.58 KB, We use cookies for various purposes including analytics. There is a vast selection of Anime Warriors Simulator Script available, all of which can be obtained from the games official website. Pastebin is a website where you can store text online for a set period of time. -- really fuckin basic stomp aura but it works :shrug: if v ~= Players.LocalPlayer and v.Character:FindFirstChild("Humanoid") and v.Character:FindFirstChild("Humanoid").Health <= 15 then, if (v.Character.HumanoidRootPart.Position - Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 4 then, -- took this from some aimbot script (prediction is hard), local whereHeGonnaBe = retard.Character.HumanoidRootPart.CFrame + (retard.Character.HumanoidRootPart.Velocity * 0.19 + Vector3.new(0, .1, 0)), workspace.CurrentCamera.CFrame = CFrame.lookAt(workspace.CurrentCamera.CFrame.Position, whereHeGonnaBe.Position), UserInputService.MouseBehavior = Enum.MouseBehavior.LockCenter, getRemote("UpdateIsCrouching"):FireServer(false), for i, v in pairs(Players.LocalPlayer.Backpack:GetChildren()) do, if v:FindFirstChild("Hitboxes") ~= nil then, if autoequip and not Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then, for i,v in pairs(Players.LocalPlayer.Character:GetDescendants()) do, if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then, local pos,visible = workspace.CurrentCamera:WorldToViewportPoint(player.Character.HumanoidRootPart.Position), -- line.Color = player.Character.Torso.Color, if player.Character and player.Character:FindFirstChild("Head") then, local head, HeadVisible = workspace.CurrentCamera:WorldToViewportPoint(player.Character.Head.Position), text.Position = Vector2.new(head.X, head.Y - 28), methodHook = hookmetamethod(game, "__namecall", function(self, ), if not checkcaller() and getnamecallmethod() == "FireServer" and antidamage and tostring(self) == "GotHitRE" then, elseif not checkcaller() and getnamecallmethod() == "FireServer" and nofall and self.Name == fallremote.Name then, elseif (getnamecallmethod() == "Kick" or getnamecallmethod() == "kick") and self == game.Players.LocalPlayer then. Block Eating Simulator Script | Roblox Pastebin Hack Gui (Op 2023) March 13, 2023. Copy to Clipboard local WarriorShit = Instance.new("ScreenGui"), local TextLabel = Instance.new("TextLabel"), local ForceTrade = Instance.new("TextButton"), local GodMode = Instance.new("TextButton"), local AutoSell = Instance.new("TextButton"), local TextLabel_2 = Instance.new("TextLabel"), local Gamepass = Instance.new("TextButton"), WarriorShit.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui"), WarriorShit.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, Back.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471), Back.Position = UDim2.new(0.346908033, 0, 0.373871744, 0), Line.BackgroundColor3 = Color3.new(1, 0, 0.0156863), Line.Position = UDim2.new(0, 0, 0.241573036, 0), TopBar.BackgroundColor3 = Color3.new(0.219608, 0.219608, 0.219608), TopBar.Position = UDim2.new(-0.00286084414, 0, -0.00246682763, 0), TextLabel.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel.Size = UDim2.new(0, 157, 0, 43), TextLabel.TextColor3 = Color3.new(1, 1, 1), Username.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), Username.Position = UDim2.new(0, 0, 0.314606756, 0), Username.TextColor3 = Color3.new(1, 1, 1), ForceTrade.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), ForceTrade.Position = UDim2.new(0, 0, 0.516853929, 0), ForceTrade.Size = UDim2.new(0, 70, 0, 30), ForceTrade.TextColor3 = Color3.new(1, 1, 1), GodMode.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), GodMode.Position = UDim2.new(0, 0, 0.724719107, 0), Coins.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), Coins.Position = UDim2.new(0.496815324, 0, 0.724719107, 0), AutoSell.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), AutoSell.Position = UDim2.new(0.496815294, 0, 0.516853929, 0), AutoSell.TextColor3 = Color3.new(1, 1, 1), TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1), TextLabel_2.Position = UDim2.new(0, 0, 0.893258452, 0), TextLabel_2.Size = UDim2.new(0, 157, 0, 19), TextLabel_2.Text = "Made by Not a Trap#2915", TextLabel_2.TextColor3 = Color3.new(1, 1, 1), Gamepass.BackgroundColor3 = Color3.new(0.27451, 0.27451, 0.27451), Gamepass.Position = UDim2.new(0.496815324, 0, 0.314606756, 0), Gamepass.TextColor3 = Color3.new(1, 1, 1), GodMode.MouseButton1Click:Connect(function(), for i ,v in pairs(game.Workspace.Map.Grassland.Other.Middle.Fountain:GetChildren()) do, v.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, ForceTrade.MouseButton1Click:Connect(function(), local Event = game:GetService("ReplicatedStorage").RemoteEvents.Client.Trade.AcceptRequest, Coins.MouseButton1Click:Connect(function(), for i , v in pairs(game.Workspace.Map.Grassland.CoinStorage:GetChildren()) do, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Detector.CFrame, AutoSell.MouseButton1Click:Connect(function(), game.Workspace.Main.Sell.Sell.Detector.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, Gamepass.MouseButton1Click:Connect(function(), for _,v in pairs(game.Players.LocalPlayer.Gamepass:GetChildren()) do, HTML | | 1.69 KB, C++ | -- i love stealing features from infinite yield and adding them to my script :sunglasses: repeat wait() until Players.LocalPlayer and Players.LocalPlayer.Character and Players.LocalPlayer.Character.HumanoidRootPart and Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"), if flyKeyDown or flyKeyUp then flyKeyDown:Disconnect() flyKeyUp:Disconnect() end, local T = Players.LocalPlayer.Character.HumanoidRootPart, local CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}, local lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}, BG.maxTorque = Vector3.new(9e9, 9e9, 9e9), if not vfly and Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then, Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = true, if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0 then, elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0) and SPEED ~= 0 then, if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 or (CONTROL.Q + CONTROL.E) ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}, elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and (CONTROL.Q + CONTROL.E) == 0 and SPEED ~= 0 then, BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED, BG.cframe = workspace.CurrentCamera.CoordinateFrame, CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}, lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}, if Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then, Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false, flyKeyDown = mouse.KeyDown:Connect(function(KEY), CONTROL.F = (vfly and vehicleflyspeed or iyflyspeed), CONTROL.B = - (vfly and vehicleflyspeed or iyflyspeed), CONTROL.L = - (vfly and vehicleflyspeed or iyflyspeed), CONTROL.R = (vfly and vehicleflyspeed or iyflyspeed), CONTROL.Q = (vfly and vehicleflyspeed or iyflyspeed)*2, CONTROL.E = -(vfly and vehicleflyspeed or iyflyspeed)*2, pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Track end), flyKeyUp = mouse.KeyUp:Connect(function(KEY), pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Custom end), local fakepos = character.Head.Position + Vector3.new(math.random(1,5),math.random(1,5),math.random(1,5)).